• M⁴ Documentation

    • ⭐NEW⭐ Unreal Engine 5.3 and 5.4
    • Getting Started
    • ⭐ Customizing the Automaterial
    • 🌿 Procedural Foliage Spawning
    • 🎨 Painting the Terrain (Customization)
    • Migrating M⁴ to a Different Project
    • Unreal Engine 5 Related Stuff
    • Runtime Virtual Texturing (RVT)
    • Virtual Heightfield Mesh (VHFM)
    • Ultra Dynamic Sky - Easy Integration
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  • M⁴ Legacy Docs

    • Overview of Old Docs
    • Getting Started
    • Migrating M4 to a Different Project
    • Runtime Virtual Texturing (RVT)
    • Terrain Trails & Foliage Trampling
    • Procedural Foliage Spawning
    • Baking Splat/Heat Maps
    • Optimization & Performance Settings
    • Material Instance Settings (Pre V1.55)
    • Terrain Customization Settings (BP) (Pre V1.55)
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